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RE: Mechanical Design
Post originally by Wil at 2003-11-09 15:47:15
Converted from Phorums BB System
You seem to be missing a very large point of the VCS - what the ship does is more important than what's in it. Want to upgrade your free trader's weapons? Design some new weapons and slap them on. You didn't even need to figure the difference in costs between the old ship and the new ship - just between the old weapon and the new. I don't really see how this is so difficult.
P.S. Yes, spreadsheets are nice *IF* you calculate Threat Values. If you don't, you don't need it.
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