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RE: Sample Games
Post originally by Christopher Allen at 2003-11-12 14:30:48
Converted from Phorums BB System
My biggest problem as I note in the review is not the games themselves, but their inclusion in a more generic book that is teaching how to write LARPs.
In my opinion, the hardest thing for a LARP designer to create is a plot that drives to some type of satifying conclusion for most of the players, and is not unbalanced.
I have some English friends who LARP, and they would call all 6 of these LARPs "free-forms" -- all are legitimate examples, but of such a small subset of the possibilities that I'm not sure that they are very instructional.
The second hardest thing is to write the character writeups. I think the LARP examples in the book succeed in the latter, but they are missing a lot of the "whys" that a budding LARP designer might want.
-- Christopher Allen
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