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Old 11-12-2003, 04:10 PM
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RE: Sample Games

Post originally by Christopher Allen at 2003-11-12 15:10:07
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Mike Pohjola wrote:
> However, I don't understand what you mean > when you say none of these games had
> plots but only roleplaying. What kinds of > plots do you mean?

In many kinds of LARPs, the plot is driven not only by roleplay, but also by events that happen as a result of consequences in the game. This can be through assembly (8 parts and a recipe are needed to assemble artifact X) through external forces (the atomic bomb will explode unless 4 experts disassemble it) or through revelation (a seance reveals a secret unknown to all). But I'm not a LARP expert -- the authors of the book should be covering all of these aspects if the book is to be *THE* Book of LARP.

I tried to find an example LARP that had some of these elements online, and after a few minutes of looking found:

http://www.rpg.net/larp/scenario/whately.html

The closest of the example games in this book is the "Fundraiser".

> And yes, you're right. The British would > consider these free-forms. Just as the
> Americans would consider them player-vs-
> player theatre-style.

Hmm, I don't think your "player-vs-player theatre-style" is an "American" term -- maybe for your group, but it isn't a term that any of the three very different LARP groups that I play with here on the west coast use.

-- Christopher Allen
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