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Old 11-24-2003, 05:10 PM
RPGnet Reviews
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RE: Why Not D6

Post originally by Claymore at 2003-11-24 16:10:36
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Or why not a good old d2, such as a coin?

Because it is a storyteller game, and the die of choice for storyteller is a d10. Also, if the game has some type of open ended aspect to it, the designer might of wanted a 10% chance per die, rather than a 16% chance with a d6.


-Claymore
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