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Old 12-12-2003, 03:54 PM
RPGnet Reviews
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Post originally by R Schwalb at 2003-12-12 14:54:57
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Thanks for the great review!

*2d8 Str*
If you REALLY want to make the game nasty, or tie it into d20 Modern/Urban Arcana, try having characters roll 4d6 six times, place them where they want and apply the following modifiers: -3 Str, -1 Dex, -3 Con, -1 Int, -1 Wis, -1 Cha. This was something I thought about but we dropped it for many of the same reasons as Brother Grimm pointed out.

*Long-Term Campaigns
You'll note that on the last page, it does say that kids should advance to the next archetype level after each adventure. It goes on to say... "Whether an adventure is a 3-hour romp that lasts for one evening or is an extended quest that takes several sessions to complete... etc." So, level progression can be as long or as short as suited to a particular game, allowing you to actually play a Grimm campaign for as long as you want.

Again, Great Review.

Thanks,
Robert J Schwalb
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