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Old 12-29-2003, 01:06 PM
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RE: What's the 1PG system like?

Post originally by unterhund at 2003-12-29 12:06:54
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It's actually a 1d6 system, and the rules fit on the character sheet. Hence, 1PG.

Essentially, it's roll under stat+skill. The exact set of stats and skills changes with the specific game.

No stat or skill goes over 3 on its own, so your max is six. 1 is always a success, 6 is always a failure. So why max out a stat+skill combo? The occasional -1 penalty, or -2 for nearly impossible tasks.

Characters are meant to be disposable. If you die, erase a few numbers and start rolling again.

I have a few 1PG games, and I'm suitably impressed. I wouldn't expect such a simple system to be so useful, but we've had a lot of fun with <i>Shriek!</i> in particular.

Oh, and you get around half a dozen one-page scenario outlines with each game. So a typical 1PG is a cover sheet, credits page, character sheet/rules page, GM advice page, and the scenarios. Ten pages or so, depending on ads at the end.
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