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Old 02-13-2004, 03:20 AM
RPGnet Reviews
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RE: Picking on the loser

Post originally by Numskull at 2004-02-13 02:20:11
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"if you've lost your whole army, you've already made a major strategic mistake. The game is built so that you can and should "run away and live to fight another day"; if you refuse to pull out until you no longer have a viable fighting force, then to a certain extent you deserve what you get."

YES! Unless the army-less player has had inexplicably bad luck and has been repeatedly decimated in situations where he should have been able to take out a few of his opponent's troops, he has no business whining about the ease with which people are stealing his resouce cubes. I've been in games where the guy who kept running away without a fight, letting people steal his stuff, ended up winning by a wide margin. Too much significance is being attached to five resource cubes, here. What's that gonna get you? Another building or a myth unit. You probably lost a myth unit, and maybe more than that, if the player you attacked made any effort to defend himself.
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