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Vitality/Wounds
Post originally by SteelCaress at 2004-02-20 14:19:58
Converted from Phorums BB System
The Vitality/Wounds system was one of the strongest parts of Star Wars d20, and at times the most aggravating.
The good: Goons like stormtroopers *only* have Wounds, not Vitality. If you hurt 'em, there's a strong chance they will fall unconscious on the first hit. Which is very accurate according to Star Wars mythology.
The bad: Force Powers draw on Vitality, which bites if you're hurting.
The result: After a harrowing battle, Force users would form a chain; "You heal him, I'll heal you."
Vitality was pretty slow to heal, too, especially when stranded on planet light years from civilization and "roughing it." Which is odd, if Vitality is truly fatigue.
This is a playtest post, btw.
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