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Old 04-15-2004, 01:24 PM
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RE: It bothered me about this...

Post originally by CK at 2004-04-15 12:24:19
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Rules for romance? Boy, that sure would be nice. I know my life sure would have gone better in my romantic encounters if there were rules, heh. Because unlike having a system for combat, which is, of course, easily roleplayed out, romance can only be addressed by a system. Why would anyone wish to leave romantic encounters to pure roleplaying, hmm.... Oh...and yeah, maybe I am being a tad sarcastic.

Looking over Heartquest Revised (surprisingly, a very interesting read I must say), characters can have such skills as: Carousing, Emote, Flattery, and, oh yes, Seduction. I imagine such skills could be used in "romantic situations."

Granted, some people like everything to be spelled out exactly on a table they can reference...but then this sort of game is probably not their cup of tea.

I'm just teasing though. Seriously folks, as I believe someone mentioned in another thread under this article, if you've seen any prior Heartquest products and had even a mild interest, check out Heartquest Revised. I found it superior, better done, and far more fascinating than the other HQ material I have seen.
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