Post originally by Paul A. at 2004-04-07 08:24:00
Converted from Phorums BB System
<i>This is, of course, just one die: the Ogre. It's, first of all, huge and heavy. You generally can't move or roll it by throwing other dice at it, though you can sometimes spin it. </i>
Amusingly enough, it *is* possible to knock it over, though, as anyone who was at the Origins 2003 tournament can attest to.
I picked up someone's Space army (forget what the name of it was, it was the Orange one) who had to leave early.
The tactics were:
1) Throw 1 or 2-point units on the table.
2) Shoot.
3) Die to the AP.
Pretty much trying to open up a blind spot, as mentioned, so the larger ships would come in. Unfortunately, due to a series of bad rolls, several ships in a row ended up facing the wrong direction, and couldn't get shots in. It took a while, but the Ogre eventually got to 49 points. I decided to just say, "Screw it.", grabbed my largest battlecruiser, and whipped it at the Ogre, hopefully knocking it over.
...It knocked over, onto it's "1" side. I rejoiced, but to my dismay, the battlecruiser was facing the wrong direction. I was almost ready to concede when I looked closer at the 'cruiser, and realized it had the "Call Fighter" ability.
So, I grabbed a Runt (the one-point fighter), tossed it onto the table, and fired.
Hee. Going from 0 points to 50 in one turn is always fun.
