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RE: Art vs Catchphrases
Post originally by Antonius at 2004-05-28 01:01:14
Converted from Phorums BB System
By 'art' on the point I am talking about the overall feeling I have seen others experiencing when playing the game, I mean both images and text. As I wrote, approximately 10% of those I know that did not like it, images and phrases included, but not for the reason that you mentioned. They didn't like it because they find the whole idea of small kids fighting an upsetting idea. The 'irreligious' text is nothing but 'collateral damage' on a game about small bullies fighting in order to steal each others money. For them, the premise was the problem, the wrapping was secondary. I can't imagine a person with such issues wanting to play LM in the first place and then being put off by the commentary.
Me, on the other hand, I actually liked the catchphrases and disliked the images. There are countless CCGs or (non-C)CGs with catch phrases along with the rules on the cards, and for a gamer that is the glitch here: The lack of rules on the cards and the lack of distinctive colloration make the game more difficult to play.
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