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Old 06-11-2004, 09:06 PM
RPGnet Reviews
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RE: One other issue.

Post originally by Ralph Mazza at 2004-06-11 20:06:26
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I had initially intended to include a record sheet, but in practice I found them to be fairly superfluous...although if anyone winds up designing a good one that they find works well in play, I'll be more than happy to put it up on the website for download.

In my own games I've found that what works best for us is basically some furious scribbling in a note book by one person. We've tried passing the notebook around, which works but if one person does it then you have a consistant application and interpretation of Traits without confusion from multiple organizational styles.

During Complications we have passed the notebook around to make sure everyone knew what Traits were available when they got fairly involved.

For multi session games its best to translate the furious scribbles into a more organized format between sessions.


One thing I've found very interesting is the dramatic variance between playgroups in the number of Traits that get assigned.

In some games even minor extras have 4 or 5 Traits while the main characters start at 10-15 and I've seen them over 30.

In other games the minor extras rarely have more than 1, maybe 2 and the main characters get through the whole story with half a dozen.

Your groups personal preference in this regard will have alot to do with how complicated the record keeping gets.
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