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RE: The reviewer
Post originally by MuhGNU at 2004-09-08 05:52:50
Converted from Phorums BB System
Chiming in late...
Excuse me for sounding rude, but wouldn't you think that a review is lacking something when your readers wonder what this is all about?
Maybe it's a short game book, but for sure it included more than the following information:
* You can play monkeys, ninjas, pirates or robots. Aliens are optional, because they are vile.
* Characters have a type, a goal, a name, qualities, mojo and a challenge record.
* Qualities have ranks.
* Mojo is rolled on a d6 and some weird calculation applied.
* Tasks are resolved with a FUDGE-like task resolution system that pitches "Quality Ranks" agains "Difficulty Ranks".
* The setting is kind of cartoonish sci-fi, or not.
* The author, why and however, revolutionized the way of writing games.
You see, it's not much and in no way does it a good job in endorsing the game. I am a sucker for silly named games (MWWG and add-ons still rank high in my list) so i took an interes and thankfully Mr. Underkoffler provided a link to a preview, which only being 14 p. long still managed to tell me more about the game than your review.
For instance i know now that MNPR:RPG is based off a card game and that monkeys, ninjas, etc. battle for "sweet, sweet uranium" because it powers their mojo magic. ...Ohh, there is mojo magic... and if you run out of mojo you die.
This is just one of the many glimpses i got while reading the preview and the list goes on and on. Your refusal to reveal mechanics is a hollow excuse. Mechanics are not the game, the story and ideas are and the first page of the preview tells me a whole lot more about MNPR's world and goal than your review.
Sorry to say, your review is a failure.
Regards
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