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Old 09-06-2004, 01:56 AM
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RE: Challenge Ratings for Traps

Post originally by Merric Blackman at 2004-09-06 00:56:01
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When is a trap a trap? When is a trap a trick? When should you give experience for encounters?

If you'd like Challenge Ratings for everything, I suggest the following:

4A: CR 8 (only if outsider or elemental)
5: CR 2
6A: CR 3
6B: CR 3
6C: CR 3
6D: CR 3
6E: CR 6
8: CR 6
9: CR 4
10: CR 7
15 (south) CR 10
15 (east) CR 7
26: CR 2
32: who knows? (Let's say CR10, just for cumulative effect!)
42: CR 6

Those are a big rough-and-ready, when I get more time I may refine them.

Best wishes,
Merric Blackman

Merric Blackman wrote:
-------------------------------
G'day!

Yes, I'm responsible for much of the conversion of the module (and the D&D Miniatures News site), and for the fact that the traps don't have challenge ratings. :-(

My apologies - that just slipped right past me. About a week before the product was to debut at GenCon, it occured to me that I probably hadn't listed any CRs for the traps. It has been preying on my mind since then.

I can only offer my apologies for that. Oh, and probably some errata. I'll have a look at the module again and create a list of the challenge ratings for the traps. I'll try to post that tonight.

It just goes to show me how different it is to _convert_ a module rather than create one from scratch. I'll know better next time - if there is a next time. :^)

Cheers,
Merric Blackman
http://www.3rdedition.org/merricb/mini.htm
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