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Old 10-11-2004, 11:32 AM
RPGnet Reviews
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4th is an improvement, but ...

Post originally by NPC Brown Cow at 2004-10-11 10:32:26
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First off, nice review.



Now admittedly, I haven't had time to sit down and read characters and campaigns cover to cover yet, but there are many small things that I have seen skimming the books that is troubling me.

The page references mentioned in the review, that got annoying real fast. The less than clear wording of some important rules/concepts, the rule of 16 comes to mind. If it hadn?t been for the example, it never would have been clear to the group exactly what it was getting at.

However over all I'm finding it more flexible than 3rd, but the same game at hart. Lack of flexibility was one of the sticking points that kept me from running GURPS 3rd.

The only thing I could complain about is the lack of a "bare bones" construction system for vehicles/items. It won't be too hard to make up stats on the fly given the examples in the campaigns book, but that doesn't mean that a basic construction system wouldn't have been nice.




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