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Old 11-26-2004, 05:00 PM
RPGnet Reviews
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RE: Things that went missing....

Post originally by Odwyn Blood at 2004-11-26 16:00:41
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As I recall, Kromm ruled on the SJG board that "extra attack" could be used on a Weapon Master's weapon to simulate multiple attacks by a cinematic warrior. Thus a character could make three attacks a turn, dual attacking at -3 and a normal skill attack for the Extra Attack advantage.

But no more 5 digit number of attacks per second for guys who take Ally Group and Absorb DX to put 1000 extra DX into their stats, +250 to dodge and move etc and +200 damage (take the number of extra attacks a skill of 1020 gives you then multply it by the number of full actions a character gets using an optional rule that gives a full action for every 6 pts of basic speed.
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