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Old 12-07-2004, 05:16 AM
RPGnet Reviews
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So what's in the game? What is it like?

Post originally by Max at 2004-12-07 04:16:47
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I'm sorry but I just don't get any idea of this from your review.

I know a lot about what the game doesn't contain - enough art, ritual magic, UFOs and Big Foot. It's not Ars Magica or Call Of Cthulhu.

What it does it contain? Zoroastrianism, a paragraph on Templars and StarCluster 2 game engine.

What's the engine like? It's a rules-heavy engine that is also good for a beer and pretzels game. Huh? What dice do you roll? How does combat work? What about sanity rules?

What about the setting? If it's the real world, then where does the horror come from? Is it about occult, or are we talking about the mundane (and often much scarier) horrors of everyday life?

If, in fact, it attempts to stick to the real world, then why do you say it "occupies a fantastical realm somewhere between Buffy the Vampire Slayer and The Exorcist". I haven't seen the latter but the former series doesn't really adhere to realism that much. And where does the serious look at religion come into all this?

I'm afraid that your review raises more questions than it answers.
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