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Old 12-28-2004, 07:57 AM
RPGnet Reviews
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RE: What it is and what it seems to think it is

Post originally by Aaron Stone at 2004-12-28 06:57:32
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I understand why you think high-adventure would have worked more smoothly for you, but I suspect that's because your group (like most RPG groups) is more familiar with "conflict" in the high adventure sense. When I tried it first, we were doing a sitcom in which most conflicts were about trying to persuade someone to do or not do something, and the system worked flawlessly.
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