View Single Post
 
Old 12-31-2004, 07:13 PM
RPGnet Reviews
Guest
 
Posts: n/a
Comments from long-time Donjon Mastah

Post originally by anonymouse at 2004-12-31 18:13:32
Converted from Phorums BB System



1: For further support, the game's got a message board over at the Forge: http://www.indie-rpgs.com/viewforum.php?f=28

2: "Considerable dice bag" is pretty true. I kid you not when I say that rolling upwards of 20-25 dice is not uncommon once all the players (DM included) get the hang of things.

3: Donjon works very well for doing light or parody games; the facts mechanic simply lends itself to absurdity and hyperbole. Longest running game so far has been "Monkey Knights", which my sibling and I have been going through off and on for about a year now. Great for pick-up-and-play.

4: The reviewer missed a pretty blatant attitude in the game: Donjon Master vs Player. It is not only accepted, but ENCOURAGED that each side twist the facts of the other to better your position (or simply to get back at Joe for eating the last piece of pizza). This isn't going to be the case with every narration, of course, cos you'd just burn out. But pretty frequently, in any case.

5: Reviewer also failed to mention just how these facts work: the person who succeeds gets to state the facts; the person who fails narrates them in, with however much embellishment the group is okay with. Taking the ambush example, once the player narrates those facts, the DM would then weave those into a couple few sentences: "As you're creeping down the trail, yadda yadda: sleeping orcs, a gnawed trip wire.. and three ogre mages coming back from using the latrine!" He can do anything he wants EXCEPT change those facts. Understand that this works both ways: if the DM wins, and states those ambush facts.. the player could narrate in a pack of hungry wolves stalking up on the sleeping goblins.


Anyway. I loves me some Donjon! Definitely one of my favourite games around.
Reply With Quote