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RE: The guts skill
Post originally by jay verkuilen at 2005-01-10 12:58:40
Converted from Phorums BB System
Absinthe_Minded wrote:
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>>I think there has been some discussion over just using a spirit check rather than requiring a separate "guts" skill. My group uses the Guts skill for games where it is going to come into play frequently (i.e. horror) and eliminate it for games where it’s not – like our current SW Gamma World game.<<
Good idea and a common solution.
To answer the original poster, the problem with the Guts skill is that it's a real point-suck in a game that already keeps you pretty point-starved. I ended up using a Spirit check modified by your rank (Novice = 0, Seasoned = 1, etc.), and also modified by the stimulus (0 for a standard one, -2 for something bad, etc.). WC characters could spend a Bennie to avoid freak-out. This wasn't perfect but it worked well enough.
Jay
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