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RE: How did they fix combat?
Post originally by Steve S. at 2005-01-28 21:19:41
Converted from Phorums BB System
Note that "Groups" become a dominant
strategy, for the mundanes; a trained
group with a good leader will routinely
trounce a similar number of opponents
who are un-trained or with incompetent
leadership; they will do so quickly,
and decisively. I regard this as a
Good Thing, myself: they *should*!
Also note that, although wound *penalties*
are cumulative, the wounds themselves are
NOT. A large series of "Light" wounds will
no longer result in a death -- merely a
character operating at HUGE negatives on
every roll. Partly, I like this. Partly,
I feel it creates some oddities -- it
SHOULD be possible to kill with a series
of lesser blows.
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