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Old 01-20-2005, 08:48 PM
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RE: Skills and Afterthoughts

Post originally by FBM at 2005-01-20 19:48:30
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>>I grant that d20 (and DND for that matter) handle skills a lot better than they used to, but skills are still pretty strictly an afterthought . . . In fact in a skill-heavy setting, the hero's SKILLs are what define him and not his "class" (which often can't be described).<<

One of the insurmountable obstacles to liking d20 for me.

>>Like DND and d20, in FRED skills are strictly afterthoughts to fill in your character after your powers and stats have been chosen.<<

Again, I agree if all things were equal. However, most of the powers are not purchasable for PCs in a non-super game like B5, so the focus is on stats and skills. My character, who happens to be a psi, has a list of skills taking up most of the page -- more space than is devoted to his psi talents. There are no radioactive spiders on B5 to muck up the status quo. :-)
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