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Roulette?
Post originally by Yamo at 2005-01-21 18:14:12
Converted from Phorums BB System
"Plus: the key mechanic is a based on Roulette. Who can ignore a setup like that?"
I can. Mo RPG needs a gimmicky random number generator which a given gamer probably doesn't ever own. Dice can give you the same results, and very few, if any, of us lack them.
Of course, the game has dice rules, so there's no crisis. I'm just answering your hypothetical re: using funky random number generators in your game just because you can. It's backwards, lame design.
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