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Old 02-07-2005, 02:39 AM
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Faster combat rules?

Post originally by Akrasia (ben) at 2005-02-07 01:39:46
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I am curious about the following comment:

"Attacks of opportunity are present, as are line of sight rules and a few other details. ... In fact, if a gamer were looking for a rules-light system that allowed quick combat and simple rules, this is it."

If AoOs, etc., are KEPT in the combat rules, how are they faster and lighter?

AoOs is one of the things I hate the MOST about 3.x D&D. If there exists an alternate combat system that does away with AoOs, I would consider playing in a 3.x game again (though I would still refuse to DM one).
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