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Old 02-18-2005, 01:17 AM
RPGnet Reviews
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RE: My golly, more Caitiff!

Post originally by PeRfEcT^InZaNiTy at 2005-02-18 00:17:24
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"Which means that nothing's changed since the original. 3 was exceptional even then. The scale of attributes and skills hasn't changed. Why the perception of it has changed is a mystery to me."

You have never made a char in oWoD have you? thanks to how many points you got to put out you have an illusion of 2 being bad while 3 being avarage and 4 being good. You do know that all starting chars in oWoD had alteast one 4 in an atribute dont you? Also this divalued 4 as a stat becouse it is easy to have, and it being vary possible to have 5 divalued that too. In nWoD 4 is rare and 5 is damn rare so theory and practice works out in nWoD unlike oWoD.

Also 4 and 5 is much more valueble in nWoD becouse of how the dificulty system now works, now with two 4 and a speciality in works even the hardest task is not that hard, still four in dicepool. Well thats another thing that kicks as, the hardest dificulty is -5 in nWoD while in oWoD it was dif 10. Dif 10 just makes statistics brake down and the better you are the higher the chance of a botch.

"And by the way, it's Steven HAWKING."

Yeah soo? I got dyslexia, so I would be suprised if you didnt find more things spelled wrong in my post. What does that have to do with the argument at hand.

"And where was it said that this was not the case? Besides, the 'standard' starting characters in nWoD wouldn't be Joe Average, they'd be Mister Meat Snack. oWoD had a similar problem, but not to this degree."

If you look at Mortal creation rules in oWoD, they create that yes. But the basic vampire created what Sir Uber McKickass. It is always easier to scale up then down.

"It could be viewed as a strength, but it's very messy in practice. It also encourages min-maxing, which the freebie points didn't do. Since you have to pay for each level individually, and the cost goes up with each level, it encourages players to use the 'free dots' they get from the standard skill pool to buy their higher-level skills, then use experience to buy the one-dot skills that are too useful to do without (a major issue, since there are much harsher skilled vs. unskilled mechanics in nWoD). This is exacerbated by the fact that the experience point amounts given don't go very far at all. "

You think Freebies dont encurage min maxing? LOL!!!

Well, if you would have checked my fix for this in the Limiting Stats comment then you would know I find this a problem. It was worse in oWoD. Or are you claiming you never saw a char with 5 in a stat? In nWoD is much harder to start with 5 then it was in oWoD.


Also you should read the post I comented on. The problem I have was his friend that claims he has problems stating him self, i have seen people claim the same, these are poeple saying they have 4 in minimum 3 stats and alteast one 5. I just bet his friends are one of those used to how the stats really looked in oWoD.
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