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RE: experience?
Post originally by Banesfinger at 2005-04-21 14:55:53
Converted from Phorums BB System
OK, cool
But is there any way in WFRP2 to have such a high toughness (added with the highest armor) that someone could be "un-hittable".
Example toughness +6, Armor +5
thus needing > 11 on a d10? Thus un-touchable by most low-strength creatures unless they get a 'fury' roll.
This is the case in d20 games where high-level fighters have no fear of low-level opponents.
While I agree that the high-level fighter should have the 'edge', the d20 system, IMHO, makes un-even fights very predictable, and not much fun.
Is this also the case in WFRP2?
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