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RE: Goblins and hardasses
Post originally by Fulsrush at 2005-05-03 16:00:38
Converted from Phorums BB System
Not to armour, that I can think of. (Spellcasters generally don't wear armour anyway - there's dice penalties - and spells that affect Armour/Toughness mostly work on yourself only, I think.)
There's a +5% Toughness talent, which may or may not be enough to bump you up another point of Toughness Bonus (the tens digit of Toughness, basically).
There's also one that gives you one extra Wound.
And it's 14+ Toughness/Armour that becomes impossible to wound without Ulric's Fury.
Damage from an average goblin/orc/human etc. is Strength Bonus 3+1D10, so maximum 13.
Full plate armour is 5 points, so you'd need Toughness Bonus 9 in order to get to that. I'm almost certain that that's impossible in the new system.
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