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Great Review: A Missed Opportunity
Great review, and I had the same feelings on the game. The whole thing was remarkably creepy, but it never delivered.
It is essentially a Dungeon Bash in the City with the Clues as Rewards.
I wish that there had been a third deck, in which the horror is revealed gradually, a sort of "meta" deck that changes the feel of the game. In this case, I'm thinking of High Noon which alters the rules each turn. For example: "The Shadow Lengthens: All monsters have their power increased by +1" AND the last card in the deck would reveal the menace.
This game takes a traditional approach to card games in some ways, and there's one other thing about this game I wish was used: hard choices. Example: War of the Ring: the player cards have TWO effects, and by using a card you are NOT using the other power, and I thought that this game would be stronger with more difficult choices.
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