View Single Post
 
Old 10-04-2005, 10:54 AM
Poster #15672's Avatar
Poster #15672 Poster #15672 is offline
Fuzzy Wuzzy Wuv MACHINE!
 
Join Date: Nov 2004
Location: A LEGENDARY place of LEGEND!
Posts: 10,304
Re: [RPG]: With Great Power..., reviewed by Carl (4/5)

Quote:
Originally Posted by Michael S. Miller
My only nit to pick: Saying that the Thought Balloon has "no mechanical value" is a bit of an oversimplification.

When a player wants more cards, and chooses to increase the Suffering of an Aspect in order to get them, he needs to do more than just move the marker on his sheet and grab the cards from the deck. He needs to role-play that Suffering. In With Great Power... terms, he has to describe what the reader of the imaginary comic book sees on the page that lets him know that the Aspect has come under more stress.

When the Aspect is a Conviction (something the hero believes to be true), that role-play can get a bit tricky. Without the Thought Balloon, that role-play is usually a flat statement like "My hero is wracked by self-doubt." If the player has a smattering of acting talent, it might include some facial expressions. With the Thought Balloon, the player can actually say what the character is thinking, so the role-play becomes much more vibrant.

While it doesn't affect the cards directly, the Thought Balloon allows more space for role-playing around the cards. It also works great when a hero is in his secret identity.
True, but since that hadn't come up in any of the games we played while this was in Interim stage, I missed it. But you're right though.

Should have pulled an example of play from the book. That's what I'll do next time, dagnummit!
Reply With Quote