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Re: Interesting observations on the damage mechanic
A more interesting note on damage is that you can roll damage into social/mental or other traits meaning sure Batman may take a heavy punch, but it just means that his "injuries" means he misses a business meeting at Wayne, Enterprise/Waynetech whatever its called these days--and now is suffering an attempted takeover that is close to suceeding because he took a hit on his Astute Businesman +4 trait.
The game allows one to create social/mental/physical combat results from the fallout of conflict (its not that the guy punched him so hard it hurt his business but the injury it caused impaired him at a crucial time.)
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