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Actually I have written a few things, among them a Firefly conversion for Savage Worlds and an upcoming work to be published by Great Whtie Games,(course, they still have to get out Deadlands, and Low Life first). Not that I really care what you think. I've seen your idea of Greatness, I am so very unimpressed.
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wow, sounds fascinating!!!!!
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One other thing, who are you to give advice on Satanism? you were kicked out of the Church of Satan (according to your website) a fact you are apparently very proud of. In short,I think you black wizardry has more to do with denying reality than actually altering it.
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holy crap, you did some research! yeah, i was kicked out of the church of Satan because i was too Satanic. it's all on my website.
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I still think you're a whiny bitch.
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well, i think you're a premenstruall, reactionary, overcompensating douche bag with a self-inflated opinion of himself. anyway, onto other subjects...
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1: I'm not seeing anything at the character _or_ player level that will keep this game from instantly devolving into a backstab-fest that makes Paranoia looks tame. I don't understand how the 'fiends" are supposed to have anything resembling a stable society (as in, has cities and money) when their national sport is screwing each other over.
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obviously you didn't read carefully enough. there's the one rule which states that a Fiend cannot kill another Fiend, except in self-defense and rare cases of provocation. otherwise they get smacked-down by Satanis Himself. they also have their religious doctrine: The Dark Way, an esoteric philosophy that teaches transcendence - to go beyond good and evil. plus, most Fiends are having too good a time being ridiculously sick, gross, weird and demented. you are correct when you say that K'thana is a realm of harsh, brutal living which is exactly why Player Characters have to stick together and not off each other first chance they get.
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2: The race names sounds like you grabbed a handful of Scrabble tiles. And unless I missed something, none of them are especially humanoid, so where do the tentacled green prostitutes come from?
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go to Hell, and it also states in the background information that Fiends are a combination of demons, indescribeable alien things, and humans. so yes, Fiends are somewhat human shaped.
and for the record, i didn't create this game to be intentionally dark, evil, disturbing, or scary... i just wrote something that appealed to me.
enough said,
D
http://www.CultofCthulhu.net