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Old 11-14-2005, 02:57 PM
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Re: [RPG]: Sigmar's Heirs, reviewed by mortmere (2/3)

Quote:
Originally Posted by Darrin_Bright
I can live with typos and a few "page XX"s. What I was hoping to see in the sourcebooks is some effort to smooth out the inconsistencies with the previous edition and the Warhammer Fantasy Battles background, which veered away from one another at one point and have now been steered back into each other.

For example, WFRP2 is supposedly set 50 years after the events of the Enemy Within/Empire in Flames campaign. However, Graf Boris Todbringder of Middenheim is still alive, even though he's got a nice little "dramatic death" scripted at the beginning of Empire in Flames.

<snip>
Sigh. Darrin, this has been discussed repeatedly before, and it does the review no good to bring that back up again.

Basically, everything the old WFRP did that isn't part of the Warhammer universe has been nullified for the second edition. And that's that.

Live with it.

Quote:
I'm curious if BI will be reworking anything from the previous editions of WFRP other than the random pick-up scenarios from Plundered Vaults. Will we see updates for Lichmaster, Doomstones or Enemy Within?
Again Darrin, this isn't the right place to ask this question.

BI has said several times they wish to create new stuff first. Their current development schedule stretches to autumn 2006, so not until 2007 at the earliest. Don't hold your breath.

While it is not totally improbable they will sell the old modules as pdfs, it is highly unlikely they will redesign them for the second edition. The best you can hope for in my opinion is to be able to buy the pdf, and get a conversion sheet from their website.

Compare how Wizards of the Coast are handling old D&D and AD&D modules. They sell them (or at least did once in the US), but after five years, there's still no indication they'll remake them.
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