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Originally Posted by Strange Visitor
You really need to have _some_ kind of non-trivial overhead on this stuff in one way or another (and usually not just an entry price) or it can way too easily become overly attractive.
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I guess you are right, equipment points do help to stop the point-whore players.
Thinking about it, it was a nice idea to break up device points and equipement points...its a kind of compromise between my own anti-points-for-equipment view and the original edition's rather points intensive view. Well done Green Ronin...have a point
