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Re: [RPG]: Mutants and Masterminds 2nd Edition, reviewed by Cthulthoth (5/5)
Even Equipment Points can be pretty damn attractive, but at least at that point there's _some_ price for going this route (and the frangibility of Equipment compared to Devices _might_ make up the rest).
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Afraid to fly, don't know why.
From mUrielw:
"Of course, if one had played more RPGs, one would have realized that shacking up with people whose goal is "fulfill the ancient prophecies so that my dead god might rule once more over the earth, and cull those not among our cult" is rarely a good idea."
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