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Old 12-16-2005, 06:02 PM
Michelle Lyons's Avatar
Michelle Lyons Michelle Lyons is offline
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Join Date: Jan 2002
Location: Emerald City, baby.
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Re: Spellcaster Endurance

Quote:
Originally Posted by WillyPete
I'm not at all sure from your review, but the Fatigue Saves you mention seem to make it darn near impossible to succeed at some of these Saving Throws...
Is this supposed to be one of those "Your Wizard throws his Spell for the day, and then passes out" systems?
Or, do the modifiers enable him to make the saves that much more easily?

I also don't get what makes the Druid so imbalanced, just that you mention it a couple of time in your review...
The base classes are given bonuses to spellcasting DCs that increase over levels, for regular D20. For using BESM d20, there are modifiers in the form of how many levels of Dynamic Sorcery you have, etc. Also, using Rituals, Incantations, Investments, etc. reduces the DC of the spell. All the listed DCs are for silent, motionless spells with no material components (foci) that are cast in one standard action. Naturally, this means that the DCs for some high level spells look outrageous. By choosing a longer period of time, though, with an Incantation, a Focus, and throwing some XP in there to boot, you can reduce a spell's DC down to a reasonable level for a higher level caster to get away with.

But yes, the modifiers enable the caster to make the saves more easily. This system also ensures, though, that you're not going to end up making every one, and you will wear yourself out if you continue casting powerful spells.
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