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Originally Posted by smascrns
It happens often and it happens again in the present review. The reviwer starts commenting on how the game under consideration is different from "other game systems". It turns out that the expression actually refers to D&D and variants, relatives and similar games. The present review is no exception to this.
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Well, I would have loved to produce a laundry list of speciifc game systems, but practical space constraints and intrusion upon readability prevent this (as they do in
many reviews). As it stands, the context that I used "other game systems" in was (I think)
very clear.
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I would rather have the reviewer mentioning which game systems he has in mind than using a generic expression that is higly misleading.
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See above. The expression was not presented without context as you suggest. To wit, you figured out what I was talking about with no trouble - something that you wouldn't have been able to do if the phrase had not been presented in the context that it was.
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And it's funny to notice that the reviewer pointed to the similarities between Epic and D&D. And to the places where Epic drifts away to D&D (yes, by referring to D&D by the infamous "other game systems" expression). It's funny because last week we had a review of SAS that had an issue with this and was subject to heavy criticism for paying too much attention to the linkage between that game and D&D...
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Well, to be fair, such a discussion is entirely appropriate here as certain elements of the system [Epic] bear striking mechanical similarities to the other system in question (which is not a bad thing, for reasons stated in the review). This is worth mentioning for several reasons (again, many of which are stated quite clearly in the review). I don't see anything 'funny' about it.
[Edit: And do note, I refer to D&D and the d20 System by name several times throughout the review. The "other game" references are specifically framed by examples of what I'm taking about where individual instances are concerned, but literally dozens of games subscribe to those conventions making it impractical to provide the laundry list of specific examples that you'd like to see.]