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Re: [RPG]: Artesia: Adventures in the Known World, reviewed by ShannonA (5/5)
A really good review there, and it pretty much summed up everything I thought about the game (and all the little rules bits I thought I was just overlooking, like starting magic spells and so on).
I haven't yet run the game, although since I like running character-driven geographic campaigns (rather than plot-heavy travelogue ones), the campaign setting of the sample adventure feels like a really good starting point for a game.
It's going to be a while before I feel confident enough with the system or the setting to actually run the game - plus I'd want to get the players reading at least the first of the graphic novels (the only one I've read so far), in order to get a feel for the world.
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