Quote:
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Originally Posted by Dan Davenport
Really? Does it use the old <b>RuneQuest</b> method?
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G'day.
What I think he is refering to is that the cost of many powers is based on the stats. Thus a level of a power might cost a number of Hero points equal to your Con say. Flight was 1/2 your Size to purchase from memory. It was a rather neat solution to having lower stats means lower cost to get powers, so there is a degree of scaling involved.
Skills on the other hand were usually purchased out right at 5% per point. Of course, the higher your stats were, the higher your Hero point total, so you would have more to spend on skills.
With the wild card connection, the books came out of Martin's desire to make something out of all the time they were spending on gaming. The actual books had very little to do with the original characters although the disadvantage system resulted in the attitude of 'If you see a strapping hansom hero, laugh. But if you see a crippled wheelchair bound villain, then run for your life!"
You might recognise the Astronomer from that description.
Cheers