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Old 03-29-2006, 07:15 AM
Rev_Pee_Kitty Rev_Pee_Kitty is offline
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Join Date: Apr 2004
Location: Dobbstown Sane Asylum
Posts: 37
Re: [RPG]: GURPS Fantasy (PDF), reviewed by Rev_Pee_Kitty (4/5)

Quote:
Originally Posted by tetsujin28
From what I've heard, my favourite GURPS magic system, spirit magic, is in neither Magic nor Fantasy. True?
Absolutely true. It's slated to be in the not-yet-in-production (and name still totally subject to change) GURPS Thaumatology, the collection of magic systems that have nothing to do with the standard GURPS magic system. All of the magic variants in Fantasy are tweaks to the existing system, which makes sense -- I would have been surprised if SJG chose Fantasy as the place to incorporate a fully realized, new magic system like spirit magic. And there wouldn't have been room for it in Magic -- the spells alone take up too much space.

(BTW, the approach taken in GURPS Powers is to model spirit magic as a Power, giving you actual, literal control over spirits that can then do the work for you. It's actually a pretty good take on the subject, though not quite as in-depth as the system in GURPS Spirits.)
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