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Re: [RPG]: Dungeons and Zombies, reviewed by Dan Davenport (4/5)
I'm glad you addressed the "D&Disms" issues, it makes me more interested in the product because I feared (due to my limited single game attempt as a player online) that the D&D take for D&Z would be too strong.
However, how easy is it to ditch the remaining D&Disms?
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