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Re: [RPG]: Squadron UK, reviewed by Olivier.Legrand (3/5)
Cool... I think that point-based character design has pretty much either reached its pinnacle or run into a dead end (depending on how you look at it.) It's interesting to see a game which seems to ignore game design "advances" of the last decade or so, and which approaches the super-hero design "problem" in an unusual, but workable way.
(BTW: there's a free 32 page basic game available for free, link on the SQUK website.)
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