View Single Post
 
Old 06-19-2006, 12:43 PM
cartoonlad cartoonlad is offline
Registered User
 
Join Date: Apr 2004
Posts: 16
Re: [RPG]: Shadowrun: On The Run, reviewed by grandmaster_cain (3/3)

Quote:
Unfortunately, [the legwork section] relies heavily on there being a decker character on the team, which I didn’t exactly have.
Does the adventure really require a decker/hacker/technomancer character or does it require some sort of Matrix legwork? One thing that I've seen between older versions of Shadowrun and SR4 is that in SR4, the Matrix seems to be a lot more open to non-Matrix specialists. Several players I've gamed with didn't realize that they, the non-Matrix specialist, could actually look things up in the Matrix. (Granted, they won't be breaking into Aztechnology's datahub, but still.)
Reply With Quote