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Old 06-23-2006, 11:13 PM
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Varkias Varkias is offline
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Join Date: Jan 2002
Location: Near Connellsville, PA
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Re: [RPG]: True20 Adventure Roleplaying, reviewed by C.W.Richeson (4/4)

I can't quite agree that the book only supports fantasy, when 3 of the sample settings aren't fantasy. (Sure, the sample backgrounds they give are the D&D races, but can you imagine how much they would've been asked how to build those if they hadn't included them?) There are plenty of skills and equipment to cover non-fantasy settings. (You skipped over the Computers skill, which would have been the only one I would have felt was missing.) Sure, they use the D&D categories for creatures, but they cover just about everything, and make conversions that much simpler.

As for those sample settings... I actually find Lux Aeternum to be most interesting. Normally I find space settings to be boring to play in. Something about this setting really grabbed me, though. Either that, or the lack of starship stats and endless sci-fi equipment just didn't put me to sleep.

I'm not terribly interested in the setting for Borrowed Time, but 9/10ths of the special feats for time manipulation they give felt custom made for a proper Matrix setting.

Overall, there are so many d20 fantasy games, most of them with a pretty strong flavor, that True20 would probably be my last choice for d20 fantasy... But it's my first choice for d20 just-about-everything-else.
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