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Old 06-30-2006, 08:50 AM
crimfan crimfan is offline
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Join Date: Jul 2005
Location: Champaign, IL
Posts: 78
Re: [RPG]: True20 Adventure Roleplaying, reviewed by Leroy Van Camp III (3/3)

Quote:
Originally Posted by buzz
I'm not sure how to reconcile the first half of this statement with the second. How "solid and smooth" could it be if, right out of the gate, you're tossing classes and making houserules?
I suppose it depends on how tolerant of house rules one is. Even a solid system IMO will always require a few house rules. If nothing else tailoring defaults to what I want to do will be necessary and chargen, advancement, etc., are among the most common areas for alteration. My threshold for "solid" seems to be about 80%-90%. If I'm changing much more than 20% of the rules there is a problem.

Quote:
I'd love to see a playtest review at some point.
Indeed.

Jay
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