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Old 07-01-2006, 03:59 PM
Tim Gray Tim Gray is offline
Master of Albion
 
Join Date: Jan 2002
Location: Mercia
Posts: 5,297
Re: [RPG]: True20 Adventure Roleplaying, reviewed by Leroy Van Camp III (3/3)

Quote:
Originally Posted by Destriarch
I don't mind the damage track in general, what I dislike are the huge amount of different effects caused by suffering certain levels of damage. I can't help feeling that it could have been either arranged or explained in a much more user-friendly fashion.
Indeed. This was something a lot of people commented on that should have got fixed in the new edition but didn't. Prominent example: the book still gives contradictory ideas about how Wounds work.

I found this stuff fell into place when I got one of the "GM screen" documents produced by fans, which summarised the damage conditions and showed me it had more logic to it than I thought.

My overall impression of True20 was that they'd thinned out a lot of D&D's detail, which made it better than D&D for me, but still adhered to the detail-oriented design approach.
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