|
Re: [RPG]: Burning Empires, reviewed by PBeakley (4/4)
While playtesting BE, my group was frustrated with the lack of mechanical impact the individual scenes had on the Maneuver roll. That and the fact that BW's awesome 1-on-1 combat mechanics hadn't made the jump over to BE were the only real issues we had with the game.
And, to my mind, they're pretty minor: BE is a phenomenal piece of work. And I'd love to see the truly inspired Firefight mechanics back-migrated to BW: they're the coolest mass-combat mechanics I've ever seen, and they would rock the house in an epic fantasy campaign. Add in modified Propaganda rules, and it'd be simply glorious. 
__________________
Jim D.
"What are they so grumpy about?" -- my wife, on RPG.net
MXLP: Bruce Baugh (2), Deathlok (2), Chiaroscuro (2), hurtfulpotato, Matthew, Underpants Gnome, thwaak, Stephenls, Philomousos, Graywolf, Snowblind, Vipergrrl, Particle_Man
|