Quote:
Originally Posted by Wyvern76
Yeah -- that's what it sounded like, but I rejected that possibility as being too illogical. If the difficulty number is even, then you'll have a better chance of success if you declare evens. So there's no reason why anyone would benefit from declaring odds. It's a meaningless choice that only serves to screw up the probability curve.
(What I mean: suppose you're only rolling a single die. Normally, increasing or decreasing the difficulty by 1 would have a consistent effect on the chance of success. However, when you add in this gimmick, the effect of a +/-1 change in difficulty seesaws back and forth between large and small jumps in probability of success.)
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Yes, there is a touch of faulty logic to it. It is something of a "gimmick". But, you'd be surprised by how many players called "odds". I guess, they were just . . . well . . . odd.

It would really only come into play if the number you wanted to meet or beat was 3 or 5 - which isn't too often. Initially, there was no declaration of odds or evens. It was a straight roll. In playtesting, however, players complained that everything was
too easy. So, a method had to be developed to make things more difficult. As a result, the odds and evens thing. Ah well, it was my first kick at the cat. Live and learn. Thanks for your comments.
