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Old 09-18-2006, 01:58 PM
Andy K's Avatar
Andy K Andy K is offline
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Join Date: Jan 2002
Location: Morrisville, NC
Posts: 5,425
Re: Spirit of the Century

Quote:
Originally Posted by Paka View Post
What are you going to do once the band starts playing?
I am going to STEAL.

I just got my PDF copy having pre-ordered the hardcover. First off, Holy fuck thank you guys for making a "Landscape" version of this game. Easy on my eyes, easy on my printer. That's a real class act.

So, what am I going to STEAL? Pages 143 to 170 (of the landscape version, the regular book starts on page 276), which I am printing right now.

They are the best ever, and I mean

THE. BEST. EVER.


...guidelines and strategies for a GM running a roleplaying game. Out of all the mainstream or indie books I've ever owned, no other company or designer has ever, EVER put as much time, thought and energy into making such a helpful section. The advice is universal (save for the one section on specific pulp games), it is solid, it is a MACHINE for producing GOOD GMs. I seriously want all the other players at my table (especially the Other GM of my weekly gaming group) to buy this game so that they can see this adivce as well. Not even in those mid-late 90's "Mostly GM Advice" supplements (Listen Up You Primitive Screwheads, La Comme Il Faut, etc) have they even come close to scratching the surface of what Spirit of the Century covers in some 30 (60) pages.

This is a book that every GM should have on their shelf, and a book that has raised the standards. "Oh, you didn't understand how to run this game? Well, you didn't try hard enough/You just don't 'get it' ": This sentence will never be able to be levelled again, as it's clear that it IS the designers' job to make the reader into a better GM/player, and it's also clear that there are real tools and explanations that can be leveraged to do so.

So yeah, "Congratulations!" is a hollow term for the Evil Hat Crew. Because they really went the extra mile. It's more like, "Thank You".

-Andy
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