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Old 10-10-2006, 03:21 AM
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C.W.Richeson C.W.Richeson is offline
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Join Date: Feb 2005
Location: Knoxville, Tennessee
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Re: [RPG]: Mage: The Awakening, reviewed by C.W.Richeson (4/4)

Thanks for the priase, everyone!

Quote:
Originally Posted by SigmaOmega View Post
Can you go into some more detail on the spheres when you have a chance?
Sure, what would you like to know? The Arcana here are just as conceptually broad as the Spheres from Ascension. I would say that the biggest difference is that Spirit is much more desirable since spirits are a big part of the nWoD and a lot of examples of useful Spirit magic are presented. The great thing about the Arcana is that all Arcana have "shield" spells to defend a Mage, "sight" spells to help a mage investigate, and attack spells and other general abilities such that a mage specializing in one Arcana still has many options.
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