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That doesn't sound very interactive to me.
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Well, it's more interactive than an "interactive DVD".
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That's somewhat close. I know that storytelling is not a new concept and I don't have any particular bias for or against it but if you read the introduction to the game the authors make it clear that they are trying to distance themselves from the "other games" by calling it a storytelling game.
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Okay, but you got that point across with your examples of how
FI fails to live up to the term. Your repeated eye-rolling "roleplaying, sorry,
storytelling" comments might give the impression that you consider the whole concept laughable, causing readers who enjoy that style of gaming to write off your review.
Wyvern